LUMEN-1 · a cinematic scene language
Cinema, written
in code.
zLumen turns pure source text into photoreal 3D video — faces that breathe, blink and speak, lit by online HDRIs and skinned with real subsurface-scattering shaders. No 3D app. No downloads. Just code.
# one file. one take. pure code.
scene { name "The Face" }
model face { url "…/facecap.glb"
skin { sss 0.75 pores 0.52 gloss 0.30 }
}
cameraPath { p (0, 0.05, 2.6) p (0, 0.02, 1.35) ease "io" }
speak "Every line of this engine was written by a model."
output { fps 30 name "the_face" }the origin story
Built with Z.AI GLM 5.3 Flash
Not assisted. Not pair-programmed. Authored. Every token of the lexer, every grammar rule of the parser, every viseme blend, every line of GLSL that scatters light through virtual skin — written end-to-end by GLM 5.3 Flash, Z.AI’s flagship coding model, in one continuous conversation. A language design, a rendering engine and a photoreal face pilot, from first prompt to shipping product.
limited-time deal · 10% off
You’ve been invited to join the GLM Coding Plan
Enjoy full support for Claude Code, Cline, and 20+ top coding tools — starting at just $18/month. Subscribe now and grab the limited-time deal — the same model that built everything on this page, on your side of the editor.
invite code · R0K78RJKNWA language, not a config
LUMEN-1 is a declarative cinematic scene language — camera paths, lights, emotion curves and speech compile from plain source text.
Photoreal skin shaders
Per-channel wrapped subsurface scattering, procedural pore relief, oily clearcoat and peach-fuzz sheen — pure GLSL, injected live.
Online textures & assets
Models, HDRIs and detail maps stream straight from the web through a CORS-safe relay. Zero downloads to start creating.
One-click video export
The timeline is a pure function of time. Hit export and the studio records a deterministic 12 Mbps VP9 cut in your browser.
Enter the Studio
Sign in to keep your scenes and exports under one name. It takes exactly one field.
zLumen Engine 3D is free and open source — stars and PRs keep the projector running.